This week I had COVID and so progress slowed on the project for most of the week. However during this off time it allowed me to further sharpen the image of what I wanted my final product to look like. Once I was well enough I went back to the level I had made as I knew it needed more personality to really give it the vibe of ps2 era action racing games.
I decided to add rain through a particle system and also created many neon sign decals in Photoshop that could be used as cheap ways of creating more energy and liveliness within the scene.
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I think this helps to add to the personality of the city, making it feel more vibrant, lived in, and grounded in reality with sleazy signs and adds flashing over citizens.
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The rain particles will be parented to the player, making it seem like the rain is everywhere and also adding to the sense of speed due to its angle.
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The city is really starting to come together. I added a fog 'floor' to make it seem as if city plunges deep into the fog and pollution down below.
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